Relevant Skills — C++; C++ Standard Library; Object-oriented programming; Trigonometry; Geometry; Top-down design;
- WORK IN PROGRESS -
Post-rotation triangle viewed from one direction
Post-rotation triangle viewed from a different direction
Logging the XYZ coordinates of each vertex of the triangle - before & after rotation. Also logging the total execution time of the program.
- WORK IN PROGRESS -
The end result of this project is to achieve my own 3D graphics engine through triangulation. Currently, results are displayed as a text file that I have formatted to represent a 2D grid based on the 3D environment.
Further details:
This is entirely developed in C++ using only the C++ Standard Library.
I have added a method to measure the execution time of the program. If I make a change or add a new feature, I want to make sure I'm not slowing down execution.